Vale

"'This is what I was born to do' - when charming people"Vale, also codenamed "Braith", is the sly and charismatic Falleen face of the party, with a wide array of skills. Unsettled by combat, due to his small frame, he focuses entirely on avoiding conflict where possible - being an incredible slicer, charmer and solid tactician.

So far he has saved the group many heartaches, talking them out of a variety of conflicts, and earning them great allies in the process. It was he who ingeniously sabotaged the Basilisk hanger, depriving the Ragescale Raiders of a tremendously powerful weapons arsenal, even sharing their schematics with his bosses so they could prepare. He also befriended key members within the Raider guards, steadily sowing the seeds of rebellion.

He also has a propensity, much like his allies, for tea - specifically the Ardennian brand he has grown attached to since purchasing his first box from Hedreg.

Stats

 * Brawn: 1
 * Agility: 2
 * Intellect: 3
 * Cunning: 3
 * Willpower: 2
 * Presence: 4

Skills

 * Ranged (Light) 3 (YYG)
 * Charm 2 (YYGG)
 * Computers 2 (YYG)
 * Deception 2 (YYG)
 * Warfare 2 (YYG)
 * Coercion 1 (YG)
 * Cool 1 (YGGG)
 * Education 1 (YGG)
 * Negotiation 1 (YGGG)
 * Perception 1 (YGG)
 * Piloting (Space) 1 (YG)
 * Skulduggery 1 (YGG)
 * Stealth 1 (YG)

Talents
Ranked Unranked Signature Ability - Unmatched Tradecraft
 * Bypass Security 2
 * Codebreaker 2
 * Confidence 1
 * Grit 2
 * Nobody's Fool 1
 * Plausible Deniability 1
 * Supporting Evidence 1
 * Toughened 1
 * Analyze Data
 * Dedication (chose Cunning)
 * Encouraging Words
 * Inside Knowledge
 * Inside Person
 * Natural Charmer
 * Well-Rounded (added Negotiation & Ranged (Light) as Career Skills)
 * Basic Ability
 * May remove a difficulty dice from a rolled Deception check
 * Increase Number of Dice affected by 1
 * May be used for Stealth or Skulduggery instead.
 * May be used up to two times a session.

General

 * 1,135 Credits
 * His datapad
 * Multiple personal files
 * Map of Tek'rit IX
 * Journal Entries of his times on Tek'rit IX
 * Session 7 notes of fighting the Dunewyrms, discovering the Oasis, and allying with Jiunnesh.
 * Box of Ardennian Tea
 * Multi-Box of Teas
 * Chance Cube
 * Sabaac Deck
 * Gambler's Dice (Pair)
 * Necklace
 * Tooth of Wyrmlings
 * Mandalorian Armour (taken from Kaden) (Given to Outreach Command)
 * Helmet

Weapons

 * Ciutric Pistol
 * Damage 6, Crit 3
 * Attachments:
 * Paired (with Darkstar)
 * Darkstar Pistol
 * Damage 6, Crit 3
 * Attachments:
 * "Bantha's Eye" Laser Sight (grants automatic advantage)
 * Paired (with Ciutric)
 * Old Vale's Spear
 * Damage 4, Crit 3, Pierce 1
 * Modifications:
 * Modified into a Staff that can be triggered into a Spear. While in 'Staff Mode', it loses Pierce.

Datafiles

 * From Tek'rit IX (all below transferred off to Outreach Command)
 * Schematics:
 * Generator
 * Underskeleton Droids
 * HK-63
 * Datacron Purpose & Creation
 * Personnel:
 * 5 Depictions of important figures for the Sunborn
 * 1 revealed as Arca Jeth.
 * Data-records from the Sunborn Vault
 *  Tse Takrin , the High Sun
 *  Maiko , Teacher of Kei-yon Sarda (presumed).
 * Mara Kovo
 * Geonosian Droid presence.